The dwaven smelting foundry in Uldar Town occupied by the muspels, this is why some part of it is covered in lava.
I was responsible for world building, optimizing and debugging the location.
Play the game and find out more.
Applause for all the great people involved : from prop and kit modelers, tech artists, light artists and many many other:
Art Direction - Eddie Bennun, Nikola Stoyanov
Lead artists - Biser Parashkevov, Nikolay Peev
Level designers - Radina Atanasova
Lighting artist - David Abad
Technical artist - Emi Dimitrova, Samuil Munis, Ivaylo Pelov, Victor Ivanov